Custom Difficulty Gives an Honest Challenge—and Leaves Time to Rally

I move through the stages of difficulty in a sports video game like the stages of grief. Expert, Pro, Hard, Medium and Easy might as well be named Denial, Anger, Bargaining, Depression and Acceptance. In the past, I've started somewhere between anger and depression before moving on to acceptance. » 7/15/13 5:12pm 7/15/13 5:12pm