MLB’s new pace-of-game regulations appear to be working: through nearly two months, the average length of a baseball game is 2:53, or nine minutes shorter than it was last season.
The sample size is small, but not so small that MLB officials aren’t eager to trumpet the results: the average length of a baseball game in 2015 is down almost eight minutes from last year.
This might sound crazy, but hear Joe Girardi out. If we want to make games faster, why not get rid of physical mound conferences altogether? "I'm a big fan of Bluetooth," Girardi said.
As reported yesterday, MLB, the players' union, and the umpires' union have agreed on three rule changes to be implemented immediately, all with the express purpose of—and, I believe, a very good chance of—stopping baseball games from taking so damn long. It's official now, and we have the details.
MLB has a new proposal to speed up games: pitchers and hitters would need to be ready to go before the end of between-innings commercial breaks.
An experiment to speed up the pace of games was apparently successful enough for baseball officials to bring it to the next level: some minor league stadiums at the Double-A and Triple-A levels will be outfitted with 20-second pitch clocks by the beginning of the season.
If every baseball game were as exciting as last night's, no one would mind if they lasted forever. But most definitely aren't and even the most loyal fan ought to agree that there's a lot of downtime that could be eliminated. To that end, MLB's pace-of-game committee has come up with six experimental rules to move…